{"id":3334,"date":"2010-08-05T13:00:38","date_gmt":"2010-08-05T18:00:38","guid":{"rendered":"http:\/\/m.ammoth.us\/blog\/?p=3334"},"modified":"2010-08-06T09:04:36","modified_gmt":"2010-08-06T14:04:36","slug":"3334","status":"publish","type":"post","link":"http:\/\/m.ammoth.us\/blog\/2010\/08\/3334\/","title":{"rendered":"robert overweg"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3333\" title=\"overweg-1\" src=\"http:\/\/m.ammoth.us\/blog\/wp-content\/uploads\/2010\/08\/overweg-1.jpg\" alt=\"\" width=\"525\" height=\"296\" srcset=\"http:\/\/m.ammoth.us\/blog\/wp-content\/uploads\/2010\/08\/overweg-1.jpg 525w, http:\/\/m.ammoth.us\/blog\/wp-content\/uploads\/2010\/08\/overweg-1-300x169.jpg 300w\" sizes=\"auto, (max-width: 525px) 100vw, 525px\" \/><\/p>\n<p>Through <a href=\"http:\/\/twitter.com\/subtopes\">Brian Finoki<\/a>, I ran into <a href=\"http:\/\/shotbyrobert.com\/wordpress\/?page_id=191\">the game-world &#8220;photography&#8221; of Robert Overweg<\/a> (&#8220;Facade 2&#8221; pictured above), who hunts the worlds of video games not to run up a body count, but for architectural fragments and broken landscapes, moments where the rough edges of programmed rules find visual expression.\u00a0 I recommend <a href=\"http:\/\/shotbyrobert.com\/wordpress\/?page_id=191\">&#8220;Glitches&#8221;<\/a> and <a href=\"http:\/\/shotbyrobert.com\/wordpress\/?page_id=102\">&#8220;The end of the virtual world&#8221;<\/a>, in particular.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Through Brian Finoki, I ran into the game-world &#8220;photography&#8221; of Robert Overweg (&#8220;Facade 2&#8221; pictured above), who hunts the worlds of video games not to run up a body count, but for architectural fragments and broken landscapes, moments where the rough edges of programmed rules find visual expression.\u00a0 I recommend &#8220;Glitches&#8221; and &#8220;The end of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[115,296],"class_list":["post-3334","post","type-post","status-publish","format-standard","hentry","category-asides","tag-photography","tag-video-games"],"_links":{"self":[{"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/posts\/3334","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/comments?post=3334"}],"version-history":[{"count":4,"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/posts\/3334\/revisions"}],"predecessor-version":[{"id":3345,"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/posts\/3334\/revisions\/3345"}],"wp:attachment":[{"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/media?parent=3334"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/categories?post=3334"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/m.ammoth.us\/blog\/wp-json\/wp\/v2\/tags?post=3334"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}