— Digital Landscape Representation

Archive
March, 2014 Monthly archive

Location: 601 Prince Street
Time: We will begin at 7:30 and finish by 10:30.

Prints: All drawings assigned thus far (except animations, which only Mandi will have at this point) should be printed and pinned up. The short edge (minimum dimension) of prints should be at least 24″. (For Intermediate Assignment 03: Storyboard, all of the storyboard frames should be arranged and printed on a single sheet of paper, as described in the assignment.)

Schedule: Each student will have at most five minutes to present, allowing a minimum of ten minutes of comments. To ensure that we finish on time, each group should be fully pinned-up at the start of the scheduled pin-up time (e.g. Group 1 should be fully pinned-up at 7:30).

Group 1
07:30 Brian
07:45 Mahkam
08:00 Lama

Group 2
08:30 Yasaman
08:45 Dasha
09:00 John
09:15 Mandi

Group 3
09:45 David
10:00 Eliana
10:15 Navid

Notes:
1. I recommend carefully reviewing the instructions for each assignment to make sure you are producing drawings which meet the requirements of the assignments. Your grades will depend on doing so. If you have any questions or are uncertain about what a part of the instructions means, email me. The assignment instructions are:

Basic:
01 Detail Plan
02 Section-Elevation
03 Perspective

Intermediate:
01 Network Plan
02 Axonometric
03 Storyboard

2. In general, I will be looking for drawings that are:

+ Beautiful
+ Creative
+ Selective and judicious in deploying color, texture, and lineweight to emphasize important aspects of the landscape being depicted.
+ Clearly annotated — particularly in drawings such as perspective and storyboard where annotation is often not used.

3. For intermediates, given that we have focused in class thus far primarily on working in Rhino and 3ds Max, it is particularly important that you not only output renders from 3ds Max, but also overlay those renders with additional information in Adobe CS to produce finished drawings.

4. After Thursday, you will need to submit your work to me digitally by placing it on the server. (We’ll go over the location for this when we meet Thursday.) Once I have your work, I will give you interim grades and feedback on the drawings. You will have the opportunity to revise your drawings based on the comments you receive at the midterm and the feedback I give you. (Final drawing submissions will be after the final review.)

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“Designers have embraced the film and game industry’s digital tools for creating ultra-real landscape images but neglect the rich sources of abstraction and phenomenological experience of landscape manifest in late twentieth and recent contemporary art.”

Katie Kingery-Page and Howard Hahn, “The aesthetics of digital representation: realism, abstraction, and kitsch”, Journal of Landscape Architecture (2012)

A small set of sources for antidotes to the neglect that Kingery-Page and Hahn identify:

+ A project by Farah Aliza Badaruddin at the Bartlett School of Architecture, featured on BLDGBLOG.

+ Cloudz Watching is a tumblr of current architecture student work, primarily American and with an emphasis on the Midwest. Often cheeky.

+ But Does It Float is a visual catalog of contemporary art, often landscape-themed.

+ The President’s Medals Student Awards are the Royal Institute of British Architects’ annual awards for student work; while these are architectural awards, not landscape awards, the quality of the representations featured is typically very high and the student work often features a landscape sensibility.

+ The work of Luis Callejas, including the recently-released Pamphlet Architecture 33: Islands and Atolls. Before founding his own office, LCLA, Callejas was formerly one of the leaders of Paisajes Emergentes.

+ The New Aesthetic and Glitch News, two tumblrs documenting  abstracted and erroneous overlaps between the digital and the physical. Read more about the conceptual underpinnings of the New Aesthetic at Wired.

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LAR 5304G Digital Landscape Representation I: Drawing, Cartography, and Notation
Assignment 03: Perspective

Description
Construct a perspective drawing which illuminates the experience of inhabiting, passing through, observing, or working within the restoration project site selected for study. The location depicted within the restoration project site may be freely chosen, but should be selected for its relevance in explaining the restoration project as a landscape, particularly when considered in relationship to the plan and section-elevation drawings from Assignments 01 and 02.

Workflow
Students will construct a perspective drawing in Photoshop using collage techniques and overlay annotations on that drawing in Illustrator.

Deliverables
1 Perspective: a perspective drawing at or near standard human eye height. This perspective should:

+ be reasonably perspectively accurate (see the assigned readings for Week 08)
+ use human figures and collaged landscape elements (such as vegetation) to aid the viewer in understanding scale
+ make use of overlay, diagramming, and annotation techniques to aid the viewer in understanding the depicted landscape
+ include a title, key plan, and scale

You may also consider:

+ the role of lighting, weather, and atmospheric conditions in landscape experience
+ temporal change and seasonality
+ the use of human figures to indicate landscape program and use patterns

Sources
Throughout every assignment for this course, you are expected to demonstrate good sourcing practices, for all visual, written, and intermediate products. This means both tracking your sources as you research and properly sourcing on all presented products. Sources should be clearly attributed directly on drawings.

Schedule
06         Th         2.20      Section-Elevation
Receive: Assignment 03: Perspective.

08         Th         3.20      CRITIQUE
                                    Covering Assignments 01, 02, and 03.

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