robert overweg – mammoth // building nothing out of something

robert overweg

Through Brian Finoki, I ran into the game-world “photography” of Robert Overweg (“Facade 2″ pictured above), who hunts the worlds of video games not to run up a body count, but for architectural fragments and broken landscapes, moments where the rough edges of programmed rules find visual expression.  I recommend “Glitches” and “The end of the virtual world”, in particular.

3 Responses to “robert overweg”

  1. [...] This post was mentioned on Twitter by Lindsey Mysse, Reem Falaknaz. Reem Falaknaz said: "The Aesthetics of the Edges" http://m.ammoth.us/blog/2010/08/3334/ [...]

  2. [...] via Mammoth Related posts:The History of NY in Video Games [...]

  3. [...] with altering the orbits of asteroids for the purpose of colonization.  In the photographs of Robert Overweg, the edges of video game programming are “broken landscapes” expressed as an [...]