
Through Brian Finoki, I ran into the game-world “photography” of Robert Overweg (“Facade 2″ pictured above), who hunts the worlds of video games not to run up a body count, but for architectural fragments and broken landscapes, moments where the rough edges of programmed rules find visual expression. I recommend “Glitches” and “The end of the virtual world”, in particular.


[...] This post was mentioned on Twitter by Lindsey Mysse, Reem Falaknaz. Reem Falaknaz said: "The Aesthetics of the Edges" http://m.ammoth.us/blog/2010/08/3334/ [...]
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[...] with altering the orbits of asteroids for the purpose of colonization. In the photographs of Robert Overweg, the edges of video game programming are “broken landscapes” expressed as an [...]